double z=1;
_vtkInteractorStyleBaseView->TransformCoordinate(x,y,z);
wxVtkMPR2DView *wxvtkmpr2Dview = (wxVtkMPR2DView*)(_vtkInteractorStyleBaseView->GetWxVtk2DBaseView());
-// wxvtkmpr2Dview->TransfromeCoordViewWorld(x,y,z);
+// wxvtkmpr2Dview->TransfromCoordViewWorld(x,y,z);
wxvtkmpr2Dview->ChangeAxisColor(x,y,z);