_lineActor->GetProperty()->SetOpacity(opacity);
}
// ----------------------------------------------------------------------------
-void vtkPlane2DView::TransfromeCoordViewWorld2(double &X, double &Y, double &Z)
+void vtkPlane2DView::TransfromCoordViewWorld2(double &X, double &Y, double &Z)
{
double spc[3];
GetVtkmprbasedata()->GetImageData()->GetSpacing(spc);
double yy = Y;
double zz = 0;
- TransFromeCoordScreenToWorld(xx,yy,zz);
+ TransFromCoordScreenToWorld(xx,yy,zz);
vtkTransform *transf1 = vtkTransform::New();