vtkCamera *camera = IV2->GetRenderer()->GetActiveCamera();
//EED 17Avril2009
-/*
+//EED 21 mars 2012 FLIP problem ..PLOP..
+
+ // XY
camera->SetViewUp ( spx*0 , -spy*1 , spz*0 );
camera->SetPosition ( spx*(x1+x2)/2 , spy*(y1+y2)/2 , -spz*10000 );
camera->SetFocalPoint ( spx*(x1+x2)/2 , spy*(y1+y2)/2 , spz*0 );
-*/
+/*
camera->SetViewUp ( spx*0 , spy*1 , spz*0 );
camera->SetPosition ( spx*(x1+x2)/2 , spy*(y1+y2)/2 , spz*10000 );
camera->SetFocalPoint ( spx*(x1+x2)/2 , spy*(y1+y2)/2 , spz*0 );
+*/
-
+
camera->SetClippingRange( 0.01 , 1000000 );
camera->ComputeViewPlaneNormal();
camera->SetParallelScale( spx*(x2-x1)/3.0 );
// text information over the graphic window
if(_vtkIinfoTextImage == NULL){
- _vtkIinfoTextImage = new vtkInfoTextImage();
- _vtkIinfoTextImageInteractor = new vtkInfoTextImageInteractor();
+ _vtkIinfoTextImage = new vtkInfoTextImage();
+ _vtkIinfoTextImageInteractor = new vtkInfoTextImageInteractor();
((vtkInteractorStyleBaseView*)this->GetInteractorStyleBaseView())->AddInteractorStyleMaracas(_vtkIinfoTextImageInteractor);
}
_vtkIinfoTextImage->SetWxVtk2DBaseView(this);