// VTK_STEREO_RIGHT 5
// VTK_STEREO_DRESDEN 6
// VTK_STEREO_ANAGLYPH 7
- // VTK_STEREO_CHECKERBOARD 8
- _renWin->SetStereoType(type);
+ // VTK_STEREO_CHECKERBOARD 8
+ // VTK_STEREO_SPLITVIEWPORT_HORIZONTAL 9
+ // VTK_STEREO_FAKE 10
+ // VTK_STEREO_EMULATE 11
+
+ _renWin->SetStereoType(type);
+
} // if type
} // _renWin
}
//wxVtkBaseView::Configure();
_aRenderer = vtkRenderer::New();
_renWin = vtkRenderWindow::New();
-
+
+
int supportopengl=_renWin->SupportsOpenGL();
printf("EED wxVtk3DBaseView::Configure >>>>> vtkRenderWindow SupportsOpenGL %d\n", supportopengl );
printf("EED wxVtk3DBaseView::Configure >>>>> vtkRenderWindow IsDirect %d\n", _renWin->IsDirect() );
// }
// Or CurrentPeel >= MaximumNumberOfPeels || TranslucentWrittenPixels <= OcclusionThreshold not coherent. Why ??
_aRenderer->UseDepthPeelingOff();
+
+
+/*
+_renWin -> StereoRenderOn ();
+_renWin -> StereoCapableWindowOn ();
+_renWin -> SetStereoTypeToSplitViewportHorizontal();
+*/
+
} // if _configure
}