//-------------------------------------------------------------------
wxVtk3DBaseView::~wxVtk3DBaseView()
{
+
if (_aCamera!=NULL) { _aCamera -> Delete(); _aCamera=NULL;}
if (_aRenderer!=NULL) { _aRenderer -> Delete(); _aRenderer=NULL;}
if (_renWin!=NULL) {
//-------------------------------------------------------------------
void wxVtk3DBaseView::Configure()
{
+ printf("EED wxVtk3DBaseView::Configure A\n");
if (_configure==false)
{
+ printf("EED wxVtk3DBaseView::Configure B\n");
_configure=true;
//wxVtkBaseView::Configure();
_aRenderer = vtkRenderer::New();