// _iren->UseCaptureMouseOn();
// _iren = new wxVTKRenderWindowInteractor(_parent,-1);
_interactorStyle = NULL;
-
-
}
//-------------------------------------------------------------------
//----------------------------------------------------------------------------
void wxVtkBaseView::TransFromCoordScreenToWorld(double &X, double &Y, double &Z, bool keepNormalDirection, int type) //virtual //keepNormalDirection=false, type=2
-{
-
+{
double xx = X;
double yy = Y;
double zz = Z;