#include "wxVtkBaseView.h"
+
vtkStandardNewMacro(vtkInteractorStyleBaseView);
vtkStandardNewMacro(vtkInteractorStyleBaseView2D);
vtkStandardNewMacro(vtkInteractorStyleBaseView3D);
bool vtkInteractorScrollZ::OnMouseMove ()
{
if (_stateFordware==true){
- //int fx = _vtkInteractorStyleBaseView->GetInteractor()->GetEventPosition()[0];
+ //int fx = _vtkInteractorStyleBaseView->GetInteractor()->GetEventPosition()[0]; // JPRx
int fy = _vtkInteractorStyleBaseView->GetInteractor()->GetEventPosition()[1];
int delta = (_fordwareY - fy)/3;
_vtkInteractorStyleBaseView->GetWxVtk2DBaseView()->SetActualSlice( _sliceZ + delta);
// this->vtkInteractorStyleTrackballCamera::OnMouseMove();
- // int x = this->Interactor->GetEventPosition()[0];
- // int y = this->Interactor->GetEventPosition()[1];
+ // int x = this->Interactor->GetEventPosition()[0]; // JPRx
+ // int y = this->Interactor->GetEventPosition()[1]; // JPRx
// vtkRenderWindowInteractor *rwi = this->Interactor;
- // int lx = rwi->GetLastEventPosition()[0];
- // int ly = rwi->GetLastEventPosition()[1];
- // int dx = rwi->GetEventPosition()[0] ;
- // int dy = rwi->GetEventPosition()[1] ;
+ // int lx = rwi->GetLastEventPosition()[0]; // JPRx
+ // int ly = rwi->GetLastEventPosition()[1]; // JPRx
+ // int dx = rwi->GetEventPosition()[0] ; // JPRx
+ // int dy = rwi->GetEventPosition()[1] ; // JPRx
switch (this->State)