// between the planes is actually rendered.
_wxvtk3Dbaseview->GetRenderer()->ResetCameraClippingRange();
- cout<<"EED::JPRG::wxVtkClipping3DView::SetVtkClipping3DDataViewer::GetRenderer()::"<<this->GetWxvtk3Dbaseview()->GetRenderer()<<endl;
- //cout<<"JPRG::wxVtkClipping3DView::SetVtkClipping3DDataViewer::GetWxVTKRenderWindowInteractor()::"<<this->GetWxvtk3Dbaseview()->GetWxVTKRenderWindowInteractor()<<endl;
-
_vtkclipping3Ddataviewer->SetRenderer(this->GetWxvtk3Dbaseview()->GetRenderer());
_vtkclipping3Ddataviewer->SetInteractor(this->GetWxvtk3Dbaseview()->GetWxVTKRenderWindowInteractor());