#include "vtkInteractorStyleBaseView.h"
#include "vtkCellArray.h"
+#include "vtkImageActor.h"
+
#ifdef WIN32
#include <mathdefs.h>
using namespace gtm;
x1 = (int)(x1*spc[0]);
y1 = (int)(y1*spc[1]);
z1 = (int)(z1*spc[2]);
-
x2 = (int)(x2*spc[0]);
y2 = (int)(y2*spc[1]);
z2 = (int)(z2*spc[2]);
-
_visibleAxis = true;
}
z = zz*spc[2];
- if ((xx!=_backX) || (yy!=_backY) || (zz!=_backZ)) {
-
+ if ((xx!=_backX) || (yy!=_backY) || (zz!=_backZ) ) {
if (_direction==0) { // YZ
if(_imageViewer2XYZ)
{
_backY=yy;
_backZ=zz;
}
-
+//EED 2016/02/19
+ vtkImageActor *imageactor = _imageViewer2XYZ->GetVtkImageViewer2()->GetImageActor();
+ imageactor->SetInterpolate( GetVtkBaseData()->GetInterpolate() );
//EED 01nov2012
UpdateColorWindowLevel();
wxVtkBaseView::Refresh();
}
}
+
//-------------------------------------------------------------------
int wxVtkMPR2DView::GetActualSlice() // virtual
{