#include "vtkInteractorStyleBaseView.h"
#include "vtkCellArray.h"
+#include "vtkImageActor.h"
+
#ifdef WIN32
#include <mathdefs.h>
using namespace gtm;
x1 = (int)(x1*spc[0]);
y1 = (int)(y1*spc[1]);
z1 = (int)(z1*spc[2]);
-
x2 = (int)(x2*spc[0]);
y2 = (int)(y2*spc[1]);
z2 = (int)(z2*spc[2]);
-
_visibleAxis = true;
}
{
//wxVtk2DBaseView::Refresh();
int x1 = 0,x2 = 0,y1 = 0,y2 = 0,z1 = 0,z2 = 0;
- int x = 0, y = 0, z = 0;
+
+//EED 02/08/2013
+// int x = 0, y = 0, z = 0;
+ double x = 0, y = 0, z = 0;
+
int xx = 0, yy = 0, zz = 0;
double *spc = 0;
double *origin = 0;
yy = (int)(GetVtkmprbasedata()->GetY());
zz = (int)(GetVtkmprbasedata()->GetZ());
- x = round(xx*spc[0]);
- y = round(yy*spc[1]);
- z = round(zz*spc[2]);
-
+//EED 02/08/2013
+// x = round(xx*spc[0]);
+// y = round(yy*spc[1]);
+// z = round(zz*spc[2]);
+
+ x = xx*spc[0];
+ y = yy*spc[1];
+ z = zz*spc[2];
+
+
if ((xx!=_backX) || (yy!=_backY) || (zz!=_backZ)) {
if (_direction==0) { // YZ
_backZ=zz;
}
+
+//EED 2016/02/19
+ vtkImageActor *imageactor = _imageViewer2XYZ->GetVtkImageViewer2()->GetImageActor();
+ imageactor->SetInterpolate( GetVtkBaseData()->GetInterpolate() );
+
//EED 01nov2012
UpdateColorWindowLevel();
wxVtkBaseView::Refresh();