void MoveY(double x, double y, double z);
void MoveZ(double x, double y, double z);
void ChangeAxisColor(double x, double y, double z);
- virtual void TransfromeCoordViewWorld(double &X, double &Y, double &Z, int type);
+// virtual void TransfromeCoordViewWorld(double &X, double &Y, double &Z, int type);
+ virtual void TransfromeCoordScreenToWorld(double &X, double &Y, double &Z, int type);
+
void SetVisibleAxis(bool ok);