AddActors();
}
+
void PlaneDirectionManager::AddActors(){
- for(int i = 0; i < _vectdata.size();i++){
+ int i;
+ for(i = 0; i < (int)_vectdata.size();i++){
_render->AddViewProp (_vectdata[i]->GetActor());
}
}
+
void PlaneDirectionManager::RemoveAllActorsFromIndex(int n)throw (std::exception){
/*due to incompleate set of points to create the plane
*/
PlaneDirectionManagerData* temp;
bool deletelast = false;
int currentdata = 0;
- for(int i = 0; i < _lstPointsx.size();i++){
+ int i;
+ for(i = 0; i < (int)_lstPointsx.size();i++){
if(i % 3 == 0){
- if(_vectdata.size()>currentdata){
+ if((int)_vectdata.size()>currentdata){
temp = _vectdata[currentdata];
}else{
temp = new PlaneDirectionManagerData(_radio, _colour, _opacity);
RemoveAllActorsFromIndex(currentdata);
}
-void PlaneDirectionManager::UpdateActors(){
- for(int i = 0; i < _vectdata.size();i++){
+void PlaneDirectionManager::UpdateActors()
+{
+ int i;
+ for(i = 0; i < (int)_vectdata.size();i++)
+ {
_vectdata[i]->UpdateActor();
}
}
-void PlaneDirectionManager::addRemoveActor(int index, bool addremove){
-
- if(index < _vectdata.size()){
+void PlaneDirectionManager::addRemoveActor(int index, bool addremove)
+{
+ if(index < (int)_vectdata.size()){
if(addremove){
_render->AddViewProp (_vectdata[index]->GetActor());
}else{
spc[2] = 1;
}
if (ff!=NULL)
- {
- for(int i = 0; i < _vectdata.size();i++){
+ {
+ int i;
+ for(i = 0; i < (int)_vectdata.size();i++){
double* p0 = _vectdata[i]->getPoint0();
double* p1 = _vectdata[i]->getPoint1();