#===========================================================================
# UNCOMMENT EACH LIBRARY NEEDED
-# SET(${BBTK_PACKAGE_NAME}_USE_VTK ON)
+# SET(${BBTK_PACKAGE_NAME}_USE_VTK ON)
SET(${BBTK_PACKAGE_NAME}_USE_ITK ON)
-# SET(${BBTK_PACKAGE_NAME}_USE_GDCM ON)
+# SET(${BBTK_PACKAGE_NAME}_USE_GDCM ON)
+# SET(${BBTK_PACKAGE_NAME}_USE_GDCM2 ON)
# SET(${BBTK_PACKAGE_NAME}_USE_GSMIS ON)
# SET(${BBTK_PACKAGE_NAME}_USE_WXWIDGETS ON)
#===========================================================================
# HOWEVER A USER SHOULD USE std BY LISTING IT IN THE VARIABLE
# ${BBTK_PACKAGE_NAME}_USE_PACKAGES (see above)
../std/src
+ # The path to the build tree folder is needed to find bbstd_EXPORT.h
+ ${PROJECT_BINARY_DIR}/packages/std/src
)
#===========================================================================
# LIST HERE THE LIBS TO LINK AGAINST (EXCEPT BBTK)
)
#===========================================================================
-
-
+# To compile with VS under x64, /bigobj flag is needed
+IF(MSVC AND CMAKE_SIZEOF_VOID_P MATCHES 8)
+ set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /bigobj")
+ENDIF()
#===========================================================================
# END OF USER SECTION