void ExecSystemCommand::bbUserSetDefaultValues()
{
bbSetInputIn("help");
+ bbSetInputVerbose(true);
}
+
void ExecSystemCommand::bbUserInitializeProcessing()
{
}
+
void ExecSystemCommand::bbUserFinalizeProcessing()
{
}
// #if defined(_WIN32)
// ccommand="start /b "+ccommand;
// #endif // defined(_WIN32)
- std::cout << "*** Executing system command : '"<<ccommand<<"'"<<std::endl;
-
+
+ if (bbGetInputVerbose()==true)
+ {
+ std::cout << "*** Executing system command : '"<<ccommand<<"'"<<std::endl;
+ }
result = system ( ccommand.c_str() );
//std::cout << "DFGO - ExecSystemCommand::DoProcess result=" << result << std::endl;