--- /dev/null
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+#include "bbstdSpin.h"
+#include "bbstdPackage.h"
+namespace bbstd
+{
+
+BBTK_ADD_BLACK_BOX_TO_PACKAGE(std,Spin)
+BBTK_BLACK_BOX_IMPLEMENTATION(Spin,bbtk::AtomicBlackBox);
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void Spin::Process()
+{
+
+// THE MAIN PROCESSING METHOD BODY
+// Here we simply set the input 'In' value to the output 'Out'
+// And print out the output value
+// INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
+// void bbSet{Input|Output}NAME(const TYPE&)
+// const TYPE& bbGet{Input|Output}NAME() const
+// Where :
+// * NAME is the name of the input/output
+// (the one provided in the attribute 'name' of the tag 'input')
+// * TYPE is the C++ type of the input/output
+// (the one provided in the attribute 'type' of the tag 'input')
+// bbSetOutputOut( bbGetInputIn() );
+// std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
+
+
+ count = count+bbGetInputStep();
+ if (bbGetInputLoop()==true)
+ {
+ if (count>bbGetInputEnd())
+ {
+ count = bbGetInputStart();
+ } // if count
+ }else{
+ if (count>bbGetInputEnd())
+ {
+ count = bbGetInputEnd();
+ } // if count
+ } // if Loop
+
+ if (count<bbGetInputStart())
+ {
+ count = bbGetInputStart();
+ }
+ bbSetOutputOut(count);
+
+}
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void Spin::bbUserSetDefaultValues()
+{
+
+// SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
+// Here we initialize the input 'In' to 0
+ count = 0;
+ bbSetInputLoop(true);
+ bbSetInputStep(1);
+ bbSetInputStart(0);
+ bbSetInputEnd(100);
+ bbSetInputEnd(100);
+
+}
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void Spin::bbUserInitializeProcessing()
+{
+
+// THE INITIALIZATION METHOD BODY :
+// Here does nothing
+// but this is where you should allocate the internal/output pointers
+// if any
+
+
+}
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void Spin::bbUserFinalizeProcessing()
+{
+
+// THE FINALIZATION METHOD BODY :
+// Here does nothing
+// but this is where you should desallocate the internal/output pointers
+// if any
+
+}
+}
+// EO namespace bbstd
+
+