<category>mesh</category>
<include>vtkAppendPolyData.h</include>
-<vtkparent>vtkAppendPolyData</vtkparent>
+<vtkobject>vtkAppendPolyData</vtkobject>
<output name="Out" type="vtkPolyData*" special="vtk output" description="Output Mesh"/>
<input name="In1" type="vtkPolyData *" description="PolyData 1"/>
<input name="In3" type="vtkPolyData *" description="PolyData 3"/>
<input name="In4" type="vtkPolyData *" description="PolyData 4"/>
<input name="In5" type="vtkPolyData *" description="PolyData 5"/>
+<typedef><PRE>typedef std::vector<vtkPolyData *> InputVector;</PRE></typedef>
+<input name="InVector" type="InputVector" description="PolyData vector"/>
<process>
<PRE>
- mVtkObject->SetInput(bbGetInputIn1());
- mVtkObject->SetInput(bbGetInputIn2());
- mVtkObject->SetInput(bbGetInputIn3());
- mVtkObject->SetInput(bbGetInputIn4());
- mVtkObject->SetInput(bbGetInputIn5());
+
+
+//EED 2017-01-01 Migration VTK7
+#if VTK_MAJOR_VERSION <= 5
+ bbGetVtkObject()->SetInput(bbGetInputIn1());
+ bbGetVtkObject()->SetInput(bbGetInputIn2());
+ bbGetVtkObject()->SetInput(bbGetInputIn3());
+ bbGetVtkObject()->SetInput(bbGetInputIn4());
+ bbGetVtkObject()->SetInput(bbGetInputIn5());
+ if(!bbGetInputInVector().empty()){
+ for(int i = 0; i < (int) bbGetInputInVector().size(); i++){
+ bbGetVtkObject()->SetInput(bbGetInputInVector()[i]);
+ }
+ }
+#else
+ bbGetVtkObject()->AddInputData(bbGetInputIn1());
+ bbGetVtkObject()->AddInputData(bbGetInputIn2());
+ bbGetVtkObject()->AddInputData(bbGetInputIn3());
+ bbGetVtkObject()->AddInputData(bbGetInputIn4());
+ bbGetVtkObject()->AddInputData(bbGetInputIn5());
+ if(!bbGetInputInVector().empty()){
+ for(int i = 0; i < (int) bbGetInputInVector().size(); i++){
+ bbGetVtkObject()->AddInputData(bbGetInputInVector()[i]);
+ }
+ }
+#endif
+
- mVtkObject->Update();
+ bbGetVtkObject()->Update();
</PRE>
</process>