<category>mesh</category>
<include>vtkConeSource.h</include>
-<vtkparent>vtkConeSource</vtkparent>
+<vtkobject>vtkConeSource</vtkobject>
<output name="Out" type="vtkPolyData*" special="vtk output" description="Output Cone"/>
<input name="Radius" type="double" special="vtk parameter" description="Cone Radius"/>
<process>
<PRE>
-SetCenter(bbGetInputCenterX(),
- bbGetInputCenterY(),
- bbGetInputCenterZ());
+bbGetVtkObject()->SetCenter(bbGetInputCenterX(),
+ bbGetInputCenterY(),
+ bbGetInputCenterZ());
-SetDirection(bbGetInputDirectionX(),
- bbGetInputDirectionY(),
- bbGetInputDirectionZ());
+bbGetVtkObject()->SetDirection(bbGetInputDirectionX(),
+ bbGetInputDirectionY(),
+ bbGetInputDirectionZ());
-SetResolution(bbGetInputResolution());
-SetRadius((double)bbGetInputRadius());
-Update();
+bbGetVtkObject()->SetResolution(bbGetInputResolution());
+bbGetVtkObject()->SetRadius((double)bbGetInputRadius());
+bbGetVtkObject()->Update();
</PRE>
</process>