Program: bbtk
Module: $RCSfile: bbvtkImagePlanes.h,v $
Language: C++
- Date: $Date: 2010/06/01 13:48:14 $
- Version: $Revision: 1.22 $
+ Date: $Date: 2012/07/04 08:38:21 $
+ Version: $Revision: 1.23 $
=========================================================================*/
/* ---------------------------------------------------------------------
public:
BBTK_BLACK_BOX_INTERFACE(ImagePlanes,bbtk::AtomicBlackBox);
// BBTK_DECLARE_INPUT(Contour, int);
- BBTK_DECLARE_INPUT(In, vtkImageData*);
- BBTK_DECLARE_INPUT(WindowLevel, winLevel);
- BBTK_DECLARE_INPUT(PointsX, std::vector<int>);
- BBTK_DECLARE_INPUT(PointsY, std::vector<int>);
- BBTK_DECLARE_INPUT(PointsZ, std::vector<int>);
- BBTK_DECLARE_INPUT(Interactor, vtkRenderWindowInteractor*);
-
- BBTK_DECLARE_OUTPUT(PlaneX, vtkImagePlaneWidget*);
- BBTK_DECLARE_OUTPUT(PlaneY, vtkImagePlaneWidget*);
- BBTK_DECLARE_OUTPUT(PlaneZ, vtkImagePlaneWidget*);
- BBTK_DECLARE_OUTPUT(Plane3Pts, vtkInteractorObserver*);
- BBTK_DECLARE_OUTPUT(ImageX, vtkImageData*);
- BBTK_DECLARE_OUTPUT(ImageY, vtkImageData*);
- BBTK_DECLARE_OUTPUT(ImageZ, vtkImageData*);
- BBTK_DECLARE_OUTPUT(Image3Pts, vtkImageData*);
+ BBTK_DECLARE_INPUT(In, vtkImageData*);
+ BBTK_DECLARE_INPUT(WindowLevel, winLevel);
+ BBTK_DECLARE_INPUT(PointsX, std::vector<int>);
+ BBTK_DECLARE_INPUT(PointsY, std::vector<int>);
+ BBTK_DECLARE_INPUT(PointsZ, std::vector<int>);
+ BBTK_DECLARE_INPUT(Interactor, vtkRenderWindowInteractor*);
+ BBTK_DECLARE_INPUT(Interpolation, int);
+
+ BBTK_DECLARE_OUTPUT(PlaneX, vtkImagePlaneWidget*);
+ BBTK_DECLARE_OUTPUT(PlaneY, vtkImagePlaneWidget*);
+ BBTK_DECLARE_OUTPUT(PlaneZ, vtkImagePlaneWidget*);
+ BBTK_DECLARE_OUTPUT(Plane3Pts, vtkInteractorObserver*);
+ BBTK_DECLARE_OUTPUT(ImageX, vtkImageData*);
+ BBTK_DECLARE_OUTPUT(ImageY, vtkImageData*);
+ BBTK_DECLARE_OUTPUT(ImageZ, vtkImageData*);
+ BBTK_DECLARE_OUTPUT(Image3Pts, vtkImageData*);
BBTK_DECLARE_OUTPUT(Transform3Pts, vtkLinearTransform*);
BBTK_PROCESS(Process);
BBTK_INPUT(ImagePlanes, PointsY, "Points in Y", std::vector<int>, "");
BBTK_INPUT(ImagePlanes, PointsZ, "Points in Z", std::vector<int>, "");
BBTK_INPUT(ImagePlanes, Interactor, "Interactor for the planes", vtkRenderWindowInteractor*, "");
+ BBTK_INPUT(ImagePlanes, Interpolation, "Interpolation (default 1) 0=NEAREST_RESLICE 1=LINEAR_RESLICE 2=CUBIC_RESLICE", int, "");
+
BBTK_OUTPUT(ImagePlanes,PlaneX, "The image plane in X direction", vtkImagePlaneWidget*, "");
BBTK_OUTPUT(ImagePlanes,PlaneY, "The image plane in Y direction", vtkImagePlaneWidget*, "");
BBTK_OUTPUT(ImagePlanes,PlaneZ, "The image plane in Z direction", vtkImagePlaneWidget*, "");