void PolyDataToActor::DoProcess()
{
-
-printf("EED PolyDataToActor::DoProcess Start\n");
-
printf("EED WARNNIN!!!!! PolyDataToActor::DoProcess For better transparent ... Clean this code in the correct part ..........\n");
printf("EED WARNNIN!!!!! PolyDataToActor::DoProcess For better transparent ... Clean this code in the correct part ..........\n");
printf("EED WARNNIN!!!!! PolyDataToActor::DoProcess For better transparent ... Clean this code in the correct part ..........\n");
bbGetInputRenderer()->RemoveActor( vtkactor );
} // actorAdded
} // Active
-
-printf("EED PolyDataToActor::DoProcess End\n");
-
}