bbSetInputTransform(NULL);
bbSetInputOpacity(1);
- polydatamapper = NULL;
- vtkactor = NULL;
+ polydatamapper = NULL;
+ vtkactor = NULL;
}
//---------------------------------------------------------------------
void PolyDataToActor::bbUserInitializeProcessing()
{
- polydatamapper = vtkPolyDataMapper::New();
+ polydatamapper = vtkPolyDataMapper::New();
vtkactor = vtkActor::New();
// polydatamapper->SetInput(marchingcubes->GetOutput());
//---------------------------------------------------------------------
void PolyDataToActor::DoProcess()
- {
- std::cout << "EED PolyDataToActor::DoProcess" << std::endl;
-
- polydatamapper->SetInput( bbGetInputIn() );
+ {
+ polydatamapper->SetInput( bbGetInputIn() );
vtkactor->GetProperty()->SetColor( bbGetInputColour()[0],
bbGetInputColour()[1],