//---------------------------------------------------------------------
- void PolyDataToActor::DoProcess()
- {
+void PolyDataToActor::DoProcess()
+{
+
+printf("EED PolyDataToActor::DoProcess Start\n");
printf("EED WARNNIN!!!!! PolyDataToActor::DoProcess For better transparent ... Clean this code in the correct part ..........\n");
printf("EED WARNNIN!!!!! PolyDataToActor::DoProcess For better transparent ... Clean this code in the correct part ..........\n");
bbGetInputRenderer()->RemoveActor( vtkactor );
} // actorAdded
} // Active
- }
+
+printf("EED PolyDataToActor::DoProcess End\n");
+
+}