bbSetInputIn(NULL);
bbSetInputRenderer(NULL);
bbSetInputTransform(NULL);
- bbSetInputIsovalue(400);
bbSetInputOpacity(1);
polydatamapper = NULL;
void PolyDataToActor::DoProcess()
{
- polydatamapper->SetInput( bbGetInputIn() );
+ std::cout << "EED PolyDataToActor::DoProcess" << std::endl;
+
+ polydatamapper->SetInput( bbGetInputIn() );
vtkactor->GetProperty()->SetColor( bbGetInputColour()[0],
bbGetInputColour()[1],