bbSetOutputOut( vtkactor );
-/* / >>>>
- AAAAA
- vtkArrowSource *arrow = vtkArrowSource::New();
- vtkPolyDataNormals *normals = vtkPolyDataNormals::New();
- normals->SetInputData( bbGetInputIn() );
- vtkGlyph3D *glyph = vtkGlyph3D::New();
- glyph->SetInputData(normals->GetOutput() );
- glyph->SetSourceData(arrow->GetOutput() );
- glyph->SetVectorModeToUseNormal();
- glyph->SetScaleModeToScaleByVector();
- glyph->SetScaleFactor(10);
- vtkPolyDataMapper *mapper2 = vtkPolyDataMapper::New();
- mapper2->SetInputData( glyph->GetOutput() );
- vtkActor *actor2 = vtkActor::New();
- actor2->SetMapper(mapper2);
- actor2->GetProperty()->SetColor(1, 0, 0);
-*/
-
-
-
// Interface Update
if ((actorAdded==false) && (bbGetInputRenderer()!=NULL ))
{