BBTK_DECLARE_INPUT(Opacity,double);
BBTK_DECLARE_INPUT(Colour,std::vector<double>);
BBTK_DECLARE_INPUT(Renderer,vtkRenderer *);
- BBTK_DECLARE_INPUT(Transform, vtkLinearTransform *);
+ BBTK_DECLARE_INPUT(Transform, vtkLinearTransform *);
BBTK_DECLARE_OUTPUT(Out,vtkProp3D *);
BBTK_PROCESS(DoProcess);