double SphereList::GetRadio(int i)
{
double radio;
- if (bbGetInputlstRadio().size()==0)
+ if ( bbGetInputlstRadio().size()==0 )
{
radio = 1.0;
- } else if (bbGetInputlstRadio().size() < i )
+ } else if ( i<bbGetInputlstRadio().size() )
{
radio = bbGetInputlstRadio()[i];
} else
}
}
-
-
void SphereList::Process()
{
-
- int iMin, iMax;
- double px = 0.0;
- double py = 0.0;
- double pz = 0.0;
-
- double cr = 0.0;
- double cg = 0.0;
- double cb = 0.0;
-
if (bbGetInputRenderer()!=NULL)
{
- // If it is not the first time Process is executed, the actors have already been created. The only thing to do is to update the opacity.
- if (sphereActor.size() != 0)
- {
- for (int i = 0; i < sphereActor.size(); i++)
- {
- GetPoint(i, px,py,pz);
- GetColor(i, cr,cg,cb);
- sphereActor[i] ->SetPosition( px,py,pz );
- sphereActor[i] -> GetProperty() -> SetOpacity( bbGetInputOpacity() );
- sphereActor[i] -> GetProperty() -> SetColor( cr,cg,cb );
- vtkspheresourceLst[i] -> SetRadius( GetRadio(i) );
- } // for i
- } else {
-
-
- iMin=0;
- iMax=bbGetInputlstPointX().size();
-// printf("EED SphereList::Process iMax=%d \n", iMax);
-// for (int i = 0; i < iMax; i++)
-// {
-// std::cout << "CM SphereList::Process i=" << i << " bbGetInputlstPointX()[i]=" << bbGetInputlstPointX()[i] << std::endl;
-// std::cout << "CM SphereList::Process i=" << i << " bbGetInputlstPointY()[i]=" << bbGetInputlstPointY()[i] << std::endl;
-// std::cout << "CM SphereList::Process i=" << i << " bbGetInputlstPointZ()[i]=" << bbGetInputlstPointZ()[i] << std::endl;
-// } // for i
-
- // If the vector Y or respectively the vector Z has a different size from the vector X, the position value py or respectively pz is set to 0.
- for ( int i=iMin ; i<iMax; i=i+1 )
- {
-
-
- GetPoint(i, px,py,pz);
- GetColor(i, cr,cg,cb);
-
-
- // Sphere
- vtkSphereSource * newSphere = vtkSphereSource::New();
- vtkspheresourceLst.push_back(newSphere);
-
- newSphere -> SetThetaResolution(20);
- newSphere -> SetPhiResolution(20);
- newSphere -> SetRadius( GetRadio(i) );
-
- vtkPolyDataMapper * newMapper = vtkPolyDataMapper::New();
- newMapper -> SetInput( newSphere -> GetOutput() );
-
- vtkActor * newActor = vtkActor::New();
- sphereActor.push_back(newActor);
- newActor -> SetMapper(newMapper);
- newActor -> SetOrigin(0, 0, 0);
- newActor -> GetProperty() -> SetColor(cr,cg,cb);
- newActor -> GetProperty() -> SetOpacity( bbGetInputOpacity() );
- newActor -> SetPosition( px,py,pz );
-
- if ( bbGetInputTransform()!=NULL )
+ int sizeLstX=bbGetInputlstPointX().size();
+ int sizeLstY=bbGetInputlstPointY().size();
+ int sizeLstZ=bbGetInputlstPointZ().size();
+ int sizeLstActors=sphereActor.size();
+ if ((sizeLstX==sizeLstY) &&(sizeLstX==sizeLstZ))
+ {
+ if (sizeLstActors>sizeLstX)
{
- newActor->SetUserTransform( bbGetInputTransform() );
- }
-
-
- if (bbGetInputRenderer()!=NULL)
+ int i;
+ int diff=sizeLstActors-sizeLstX;
+ for (i=0;i<diff;i++)
+ {
+ bbGetInputRenderer()->RemoveActor( sphereActor[0] );
+ vtkspheresourceLst[0]->Delete();
+ sphereActor[0]->Delete();
+ vtkspheresourceLst.erase( vtkspheresourceLst.begin() );
+ sphereActor.erase( sphereActor.begin() );
+ } // for
+ } // if size
+
+ if (sizeLstActors<sizeLstX)
{
- bbGetInputRenderer() -> AddActor( newActor );
- }
-
- } // for
+ int i;
+ int diff=sizeLstX-sizeLstActors;
+ for (i=0;i<diff;i++)
+ {
+ // Sphere
+ vtkSphereSource * newSphere = vtkSphereSource::New();
+ vtkspheresourceLst.push_back(newSphere);
+ newSphere -> SetThetaResolution(20);
+ newSphere -> SetPhiResolution(20);
+ newSphere -> SetRadius( 1 );
+ vtkPolyDataMapper * newMapper = vtkPolyDataMapper::New();
+
+//EED 2017-01-01 Migration VTK7
+#if VTK_MAJOR_VERSION <= 5
+ newMapper -> SetInput( newSphere -> GetOutput() );
+#else
+ newMapper -> SetInputData( newSphere -> GetOutput() );
+#endif
+
+ vtkActor * newActor = vtkActor::New();
+ sphereActor.push_back(newActor);
+ newActor -> SetMapper(newMapper);
+ newActor -> SetOrigin(0, 0, 0);
+ if ( bbGetInputTransform()!=NULL )
+ {
+ newActor->SetUserTransform( bbGetInputTransform() );
+ }
+ bbGetInputRenderer()->AddActor( newActor );
+ } // for
+ } // if size
+
+ // Refresh data
+ for (int i = 0; i < sphereActor.size() ; i++)
+ {
+ double px = 0.0;
+ double py = 0.0;
+ double pz = 0.0;
+ double cr = 0.0;
+ double cg = 0.0;
+ double cb = 0.0;
+ GetPoint(i, px,py,pz);
+ GetColor(i, cr,cg,cb);
+ sphereActor[i] ->SetPosition( px,py,pz );
+ sphereActor[i] -> GetProperty() -> SetOpacity( bbGetInputOpacity() );
+ sphereActor[i] -> GetProperty() -> SetColor( cr,cg,cb );
+ vtkspheresourceLst[i] -> SetRadius( GetRadio(i) );
+ } // for i
+
+ if (sphereActor.size() != 0)
+ {
+ // Sets the output.
+ bbSetOutputActorList(sphereActor);
+ }
+
+ } else {
+ printf("EED Warning! SphereList::Process Lst XYZ are not of the same size.\n");
+ }// if sizeLst
+ } else {
+ printf("EED Warning! SphereList::Process Render not assigned.\n");
+ }// if Renderer
- if (sphereActor.size() != 0)
- {
- // Sets the output.
- bbSetOutputActorList(sphereActor);
- }
-
- } // if (bbGetInputRenderer()!=NULL)
+//====================================================================
- } // if (sphereActor.size() != 0)
}
+
void SphereList::bbUserSetDefaultValues()
{