]> Creatis software - bbtk.git/blobdiff - packages/vtk/src/bbvtkSurfaceTexture.cxx
#3301 BBTK Bug New Normal - SurfaceTexture
[bbtk.git] / packages / vtk / src / bbvtkSurfaceTexture.cxx
index c6d9bbf50401c270884b3591906920aad15ecd9f..0fe8f31492db37b5f9a9cdbdad900098ef8b1452 100644 (file)
@@ -17,8 +17,6 @@ BBTK_BLACK_BOX_IMPLEMENTATION(SurfaceTexture,bbtk::AtomicBlackBox);
 //===== 
 void SurfaceTexture::Process()
 {
-printf("EED SurfaceTexture:Process() Start\n");
-
 // THE MAIN PROCESSING METHOD BODY
 //   Here we simply set the input 'In' value to the output 'Out'
 //   And print out the output value
@@ -34,39 +32,30 @@ printf("EED SurfaceTexture:Process() Start\n");
 //    bbSetOutputOut( bbGetInputIn() );
 //    std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
   
-
-
        int     i;
        double  spc[3];
        double  range[2];
        int     ext[6];
-
        if ((bbGetInputImage()!=NULL) && (bbGetInputMesh()!=NULL))
        {
-
-
                bbGetInputImage()->GetSpacing(spc);
                bbGetInputImage()->GetScalarRange(range);
-
        //EED 2017-01-01 Migration VTK7
        #if VTK_MAJOR_VERSION <= 5
                bbGetInputImage()->GetWholeExtent(ext);
        #else
                bbGetInputImage()->GetExtent(ext);
        #endif
-
                int maxX = ext[1]-ext[0]+1;
                int maxY = ext[3]-ext[2]+1;
                int maxZ = ext[5]-ext[4]+1;
-               
                if (firsttime==true)
                {
                        firsttime=false;
                        // Generate the colors for each point based on the color map
                        colors = vtkUnsignedCharArray::New(); 
                        colors->SetNumberOfComponents(3);
-                       colors->SetName("Colors");
-                       
+                       colors->SetName("Colors");      
                        // Create the color map
                        if (bbGetInputColorType()==1)
                        {
@@ -84,7 +73,6 @@ printf("EED SurfaceTexture:Process() Start\n");
                        {
                          colorLookupTable->GetTableValue(      iLookTable, rgba1);
                          colorLookupTable->GetTableValue(256-1-iLookTable, rgba2);
-
                          colorLookupTable->SetTableValue(256-1-iLookTable , rgba1[0],rgba1[1],rgba1[2],rgba1[3]);
                          colorLookupTable->SetTableValue(      iLookTable , rgba2[0],rgba2[1],rgba2[2],rgba2[3]);
                        } // for iLookTable
@@ -109,7 +97,6 @@ printf("EED SurfaceTexture:Process() Start\n");
                                   1.0);
                }
        */
-
                                double rgba1[4];
                                double rgba2[4];
                                int i,j;
@@ -123,10 +110,7 @@ printf("EED SurfaceTexture:Process() Start\n");
                                  colorLookupTable->SetTableValue(j, rgba1[0],rgba1[1],rgba1[2],rgba1[3]);
                                  colorLookupTable->SetTableValue(i, rgba2[0],rgba2[1],rgba2[2],rgba2[3]);
                                } // for iLookTable
-
                        } // type 2
-
-
                        if (bbGetInputColorType()==3)
                        {
                                int tableSize=13;
@@ -134,7 +118,6 @@ printf("EED SurfaceTexture:Process() Start\n");
                                colorLookupTable->SetNumberOfTableValues(tableSize); 
                                colorLookupTable->SetTableRange(6,range[1]);
                                colorLookupTable->Build();
-
                          colorLookupTable->SetTableValue(0, 1  ,1      ,1      ,1);
                          colorLookupTable->SetTableValue(1, 1  ,0      ,0      ,1);
                          colorLookupTable->SetTableValue(2, 0  ,1      ,0      ,1);
@@ -142,49 +125,34 @@ printf("EED SurfaceTexture:Process() Start\n");
                          colorLookupTable->SetTableValue(4, 0  ,1      ,1      ,1);
                          colorLookupTable->SetTableValue(5, 1  ,1      ,0      ,1);
                          colorLookupTable->SetTableValue(6, 1  ,0      ,1      ,1);
-
                          colorLookupTable->SetTableValue(7, 0.5,1      ,1      ,1);
                          colorLookupTable->SetTableValue(8, 1  ,0.5,1  ,1);
                          colorLookupTable->SetTableValue(9, 1  ,1      ,0.5,1);
-
                          colorLookupTable->SetTableValue(10,1  ,0.5,0.5,1);
                          colorLookupTable->SetTableValue(11,0.5,0.5,1  ,1);
-
                        } // type 3
-
-
-                       
-
                }  // firsttime
-
-
                bbGetInputMesh()->GetPointData()->SetScalars(colors);
-
                if (bbGetInputColorType()==1)
                {
                        colorLookupTableWL->SetLevel( bbGetInputColorLevel() );
                        colorLookupTableWL->SetWindow( bbGetInputColorWindow() );
                }       
-
-
                if (bbGetInputExternalLookupTable()!=NULL) 
                {
                        generalLookupTable = bbGetInputExternalLookupTable();
                } else {
                        generalLookupTable = colorLookupTable;
                }
-                       
                int missingpoints = bbGetInputMesh()->GetNumberOfPoints() - colors->GetDataSize()/colors->GetNumberOfComponents();
                for(i = 0; i < missingpoints; i++)
                {
                        colors->InsertNextTuple3(0,0,0);
                }       
-
                if (bbGetInputTransform()!=NULL)
                {
                        bbGetInputTransform()->Update();
                }
-               
                double gl; 
                double p1[3];
                double p2[3];
@@ -200,8 +168,7 @@ printf("EED SurfaceTexture:Process() Start\n");
                        }
                        p2[0] = p2[0]/spc[0];
                        p2[1] = p2[1]/spc[1];
-                       p2[2] = p2[2]/spc[2];   
-                       
+                       p2[2] = p2[2]/spc[2];                           
                        if ( (p2[0]>=0) && (p2[0]<maxX) && (p2[1]>=0) && (p2[1]<maxY) &&(p2[2]>=0) && (p2[2]<maxZ)  )
                        {
                           gl =  bbGetInputImage()->GetScalarComponentAsDouble(round(p2[0]), round(p2[1]), round(p2[2]),0);
@@ -212,12 +179,9 @@ printf("EED SurfaceTexture:Process() Start\n");
                        colors->SetTuple3(i,255*dcolor[0],255*dcolor[1],255*dcolor[2]);         
                } // for i
                bbGetInputMesh()->Modified();   
-
        } // if Image && Mesh
-printf("EED SurfaceTexture:Process() End\n");
-
-
 }
+
 //===== 
 // Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
 //=====