} else {
colorLookupTable = vtkLookupTable::New();
}
+ colorLookupTable->SetTableRange(range[0],range[1]);
+ colorLookupTable->Build();
+ double rgba1[4];
+ double rgba2[4];
+ for (int iLookTable = 0; iLookTable<128; iLookTable++)
+ {
+ colorLookupTable->GetTableValue( iLookTable, rgba1);
+ colorLookupTable->GetTableValue(256-1-iLookTable, rgba2);
+
+ colorLookupTable->SetTableValue(256-1-iLookTable , rgba1[0],rgba1[1],rgba1[2],rgba1[3]);
+ colorLookupTable->SetTableValue( iLookTable , rgba2[0],rgba2[1],rgba2[2],rgba2[3]);
+ } // for iLookTable
+
}
- colorLookupTable->SetTableRange(range[0],range[1]);
- colorLookupTable->Build();
+
+
+
+
+
+
bbGetInputMesh()->GetPointData()->SetScalars(colors);
if (bbGetInputColorType()==1)