#include "bbvtkTransform.h"
#include "bbvtkPackage.h"
+#include "vtkMath.h"
namespace bbvtk
{
BBTK_ADD_BLACK_BOX_TO_PACKAGE(vtk,Transform);
void Transform::bbUserSetDefaultValues()
{
- bbSetInputIn(NULL);
+ bbSetInputIn(NULL);
+ bbSetInputInverse(false);
vecScale.push_back(1); // scale x
vecScale.push_back(1); // scale y
vecSpacing.push_back(1); //spacing y
vecSpacing.push_back(1); //spacing z
bbSetInputSpacing(vecSpacing);
-
- result = NULL;
+
+ result = NULL;
}
// --------------------------------------------------------------
{
bbUserFinalizeProcessing();
result = vtkTransform::New();
+ result->Update();
+ resultInverse = vtkTransform::New();
+ resultInverse->Update();
}
// --------------------------------------------------------------
}
}
+
// --------------------------------------------------------------
void Transform::Process()
{
if (bbGetInputIn()!=NULL)
{
result->Concatenate( bbGetInputIn()->GetMatrix() );
- }
-
- if (bbGetInputScale().size()>=3)
- {
- result->Scale(bbGetInputScale()[0], bbGetInputScale()[1], bbGetInputScale()[2]);
- }
-
+ } // if In
if ((bbGetInputTranslate().size()>=3) && (bbGetInputSpacing().size()>=3))
{
double tx = bbGetInputTranslate()[0] * bbGetInputSpacing()[0];
double ty = bbGetInputTranslate()[1] * bbGetInputSpacing()[1];
double tz = bbGetInputTranslate()[2] * bbGetInputSpacing()[2];
result->Translate(tx,ty,tz);
- }
-
+ } // if translate spacing size >=3
+ if (bbGetInputScale().size()>=3)
+ {
+ result->Scale(bbGetInputScale()[0], bbGetInputScale()[1], bbGetInputScale()[2]);
+ } // if scale size >=3
if (bbGetInputRotateWXYZ().size()>=4)
{
result->RotateWXYZ(bbGetInputRotateWXYZ()[0],bbGetInputRotateWXYZ()[1], bbGetInputRotateWXYZ()[2], bbGetInputRotateWXYZ()[3]);
- }
-
- result->Update();
+ } // if rotation size >=4
- bbSetOutputOut(result);
+ if (bbGetInputRotateToNormal().size()>=3)
+ {
+ double v1[3],v2[3],v3[3];
+ v1[0] = 0;
+ v1[1] = 0;
+ v1[2] = 1;
+ v2[0] = bbGetInputRotateToNormal()[0];
+ v2[1] = bbGetInputRotateToNormal()[1];
+ v2[2] = bbGetInputRotateToNormal()[2];
+
+ double mag= sqrt( v2[0]*v2[0] + v2[1]*v2[1]+ v2[2]*v2[2] ) ;
+ v2[0] = v2[0] / mag;
+ v2[1] = v2[1] / mag;
+ v2[2] = v2[2] / mag;
+ vtkMath *vtkmath = vtkMath::New();
+ double ang = acos ( vtkmath->Dot(v1,v2) );
+ ang = vtkmath->DegreesFromRadians( ang );
+ vtkmath->Cross( v1,v2,v3 );
+ vtkmath->Delete();
+ result->RotateWXYZ( ang , v3[0], v3[1], v3[2] );
+ } // if rotation size >=4
+
+ if (bbGetInputInverse()==false)
+ {
+ bbSetOutputOut(result);
+ } else {
+ vtkMatrix4x4 *matrix;
+ matrix=vtkMatrix4x4::New();
+ result->GetInverse(matrix);
+ resultInverse->SetMatrix( matrix );
+ bbSetOutputOut(resultInverse);
+ } // if Inverse
}
-}
-// EO namespace bbvtk
+
+}// EO namespace bbvtk