cam->SetFocalPoint(0,0,0);
break;
}
-
+
/*
switch (this->SliceOrientation)
{
this->InteractorStyle->GetAutoAdjustCameraClippingRange())
{
this->Renderer->ResetCameraClippingRange();
- }
- else
- {
+ } else {
vtkCamera *cam = this->Renderer->GetActiveCamera();
if (cam)
{
spacing[2]; // JPR??
cam->SetClippingRange(
range - avg_spacing * 3.0, range + avg_spacing * 3.0);
- }
- }
- }
+ } // if cam
+ } // if InteractorStyle
+ } // if Renderer
}
//----------------------------------------------------------------------------
#if VTK_MAJOR_VERSION <= 5
this->ImageActor->SetInput(this->WindowLevel->GetOutput());
#else
+ this->WindowLevel->Update();
this->ImageActor->SetInputData(this->WindowLevel->GetOutput());
#endif
}