#include <cpExtensions/SkeletonToImageFilter.h>
-#include <cpInstances/Image.h>
-#include <cpInstances/Skeleton.h>
+#include <cpInstances/DataObjects/Image.h>
+#include <cpInstances/DataObjects/Skeleton.h>
#include <cpExtensions/DataStructures/Skeleton.h>
#include <cpExtensions/Algorithms/SkeletonToImageFilter.h>
SkeletonToImageFilter( )
: Superclass( )
{
- this->_ConfigureInput< cpInstances::Skeleton >( "Skeleton", true, false );
- this->_ConfigureInput< cpInstances::Image >( "TemplateImage", true, false );
- this->_ConfigureOutput< cpInstances::Image >( "Output" );
+ this->_ConfigureInput< cpInstances::DataObjects::Skeleton >( "Skeleton", true, false );
+ this->_ConfigureInput< cpInstances::DataObjects::Image >( "TemplateImage", true, false );
+ this->_ConfigureOutput< cpInstances::DataObjects::Image >( "Output" );
this->m_Parameters.ConfigureAsUint( "InsideValue", 1 );
this->m_Parameters.ConfigureAsUint( "OutsideValue", 0 );
}