// gets integrated into the main directories.
#include "itkConfigure.h"
-#if defined(ITK_USE_OPTIMIZED_REGISTRATION_METHODS) || ITK_VERSION_MAJOR >= 4
#include "itkOptMeanSquaresImageToImageMetricFor3DBLUTFFD.txx"
-#else
#include "itkMeanSquaresImageToImageMetricFor3DBLUTFFD.h"
#include "itkImageRegionConstIteratorWithIndex.h"
if( this->m_Interpolator->IsInsideBuffer( transformedPoint ) ) {
const RealType movingValue = this->m_Interpolator->Evaluate( transformedPoint );
-#if ITK_VERSION_MAJOR >= 4
TransformJacobianType jacobian;
this->m_Transform->ComputeJacobianWithRespectToParameters( inputPoint, jacobian );
-#else
- const TransformJacobianType & jacobian =
- this->m_Transform->GetJacobian( inputPoint );
-#endif
const RealType fixedValue = ti.Value();
this->m_NumberOfPixelsCounted++;
if( this->m_Interpolator->IsInsideBuffer( transformedPoint ) ) {
const RealType movingValue = this->m_Interpolator->Evaluate( transformedPoint );
-#if ITK_VERSION_MAJOR >= 4
TransformJacobianType jacobian;
this->m_Transform->ComputeJacobianWithRespectToParameters( inputPoint, jacobian );
-#else
- const TransformJacobianType & jacobian =
- this->m_Transform->GetJacobian( inputPoint );
-#endif
const RealType fixedValue = ti.Value();
this->m_NumberOfPixelsCounted++;