// Signal/slot mechanism for progress events
-#include <boost/signal.hpp>
+#include <boost/signals2/signal.hpp>
#include <boost/bind.hpp>
#define GIMMICK_NO_IMAGE_SELECTION 0
vtkImageData* GetDefaultImage() { return mReader.GetImage(""); }
//=============================================
- typedef boost::signal<void (bool)> ValidationSignalType;
+ typedef boost::signals2::signal<void (bool)> ValidationSignalType;
typedef ValidationSignalType::slot_function_type ValidationCallbackType;
//=============================================