#include <iostream>
#ifdef WIN32
-#include <windows.h> /* GetModuleFileName */
-#include <io.h>
+ #include <windows.h> /* GetModuleFileName */
+ #include <io.h>
+
#endif /* WIN32 */
+#ifdef LINUX
+ #include <sys/types.h>
+ #include <sys/stat.h>
+ #include <errno.h>
+#endif
+
#ifdef __APPLE__ /* assume this is OSX */
#include <sys/param.h>
#include <mach-o/dyld.h> /* _NSGetExecutablePath : must add -framework
}
#endif
-
-
int System::GetAppPath(char *pname, size_t pathsize)
{
#ifdef LINUX
#endif /* MACOSX */
return -1; /* Path Lookup Failed */
-}
-
+}
-std::string System::GetDllAppPath(std::string nomdll){
+std::string System::GetDllAppPath(std::string &nomdll){
std::string path = ".";
#ifdef WIN32
char currentPath[_MAX_PATH];
return path;
}
+
+std::string System::GetDllAppPath(const char *nomdll){
+ std::string path = ".";
+#ifdef WIN32
+ char currentPath[_MAX_PATH];
+ HMODULE hand = GetModuleHandle(nomdll);
+ GetModuleFileName(hand, currentPath, _MAX_PATH);
+
+ path = currentPath;
+
+ path = path.substr(0,path.find_last_of("\\"));
+#endif
+ return path;
+}
+
+
+#if defined(_WIN32)
+#define CREACONTOUR_VALID_FILE_SEPARATOR_CHAR '\\'
+#else
+#define CREACONTOUR_VALID_FILE_SEPARATOR_CHAR '/'
+#endif
+
+ //=========================================================================
+std::string System::GetExecutablePath(){
+ char name[PATH_MAX];
+ //EED int err = get_app_path(name, PATH_MAX);
+ int err = System::GetAppPath(name,PATH_MAX);
+ if (err)
+ {
+ printf("Could not determine current executable path ? ");
+ }
+ // remove the exe name
+ char *slash;
+ slash = strrchr(name, CREACONTOUR_VALID_FILE_SEPARATOR_CHAR);
+ if (slash)
+ {
+ *slash = 0;
+ }
+ return name;
+ }
+
+ void System::createDirectory(const char* directorypath){
+ #ifdef WIN32
+ if (CreateDirectory(directorypath, NULL) == ERROR_ALREADY_EXISTS)
+ {
+ std::cout<<"directory already exists "<<directorypath<<std::endl;
+ }else if(CreateDirectory(directorypath, NULL) == ERROR_PATH_NOT_FOUND){
+ std::string error = "Directory could not be created ";
+ error.append(directorypath);
+ throw error.c_str();
+ }
+ #endif
+ #ifdef LINUX
+ //! include sys/types.h
+ //! include sys/stat.h
+ //! int mkdir(const char *path, mode_t mode);
+ //! read/write/search permissions for owner and group, and with read/search permissions for others S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH
+ int returnval = mkdir(directorypath, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);
+
+ if(returnval != 0){
+ if(errno == EEXIST){
+ std::cout<<"directory already exists "<<directorypath<<std::endl;
+ }else{
+ std::string error = "Directory could not be created ";
+ error.append(directorypath);
+ throw error.c_str();
+ }
+ }
+ #endif
+ #ifdef MACOSX
+ //TODO
+ #endif
+ }
+
} // namespace crea