#include "wx/wxprec.h"
#include <wx/datetime.h>
-
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#endif // EO USE_WXWIDGETS
//===========================================================================
-
-
-
-
-
//===========================================================================
#ifdef USE_WXWIDGETS
-
-
#if defined(_WIN32)
// How to have a Console and wxWidgets
// In Visual C++ 6 (7 should be similar), to create an application that is both a console application
// (cout's to the console are visible) and has a wxWidgets GUI,
// you need to use the linker option "/subsystem:console" and the following code:
+
#define CREA_WXMAIN_WITH_CONSOLE \
int main(int argc, char* argv[]) \
{ \
#endif // defined(_WIN32)
-
-
+#include <string>
namespace crea
{
//==================================================================
/// Conversion std::string to wxString
- inline wxString std2wx(const std::string& s){
+ inline wxString std2wx(const std::string& s) {
wxString wx;
const char* my_string=s.c_str();
wxMBConvUTF8 *wxconv= new wxMBConvUTF8();
return wx;
}
//==================================================================
-
+
//==================================================================
/// Conversion wxString to std::string
inline std::string wx2std(const wxString& s){
return s2;
}
//==================================================================
-
-
}
#endif // EO USE_WXWIDGETS