#if defined(_WIN32)
+
// How to have a Console and wxWidgets
// http://www.wxwidgets.org/wiki/index.php/MSVC_Setup_Guide
// In Visual C++ 6 (7 should be similar), to create an application that is both a console application
// (cout's to the console are visible) and has a wxWidgets GUI,
// you need to use the linker option "/subsystem:console" and the following code:
+
#define CREA_WXMAIN_WITH_CONSOLE \
int main(int argc, char* argv[]) \
{ \
return WinMain(::GetModuleHandle(NULL), NULL, \
::GetCommandLine(), SW_SHOWNORMAL); \
}
+
#else // defined(_WIN32)
+
#define CREA_WXMAIN_WITH_CONSOLE
+
#endif // defined(_WIN32)
+#include <string>
namespace crea
{
//==================================================================
/// Conversion std::string to wxString
- inline wxString std2wx(const std::string& s){
+ inline wxString std2wx(const std::string& s) {
wxString wx;
const char* my_string=s.c_str();
wxMBConvUTF8 *wxconv= new wxMBConvUTF8();