#include "gdcmCommon.h"
#include "gdcmHeader.h"
-////////////////////////////////////////////////////////////////////////////
-// In addition to Dicom header exploration, this class is designed
-// for accessing the image/volume content. One can also use it to
-// write Dicom files.
-
-class GDCM_EXPORT gdcmFile: public gdcmHeader
+/*
+ * In addition to Dicom header exploration, this class is designed
+ * for accessing the image/volume content. One can also use it to
+ * write Dicom files.
+ */
+class GDCM_EXPORT gdcmFile
{
private:
- void* PixelData;
- size_t lgrTotale;
- int Parsed; // weather allready parsed
- string OrigFileName; // To avoid file overwrite
+ gdcmHeader *Header; // Header to use to load the file
+ bool SelfHeader;
+
+ void* PixelData;
+ size_t lgrTotaleRaw; // Area length to receive the pixels
+ size_t lgrTotale; // Area length to receive the RGB pixels
+ // from Grey Plane + Palette Color
+
+ int Parsed; // weather already parsed
+ std::string OrigFileName; // To avoid file overwrite
void SwapZone(void* im, int swap, int lgr, int nb);
+
bool ReadPixelData(void * destination);
+
+ bool gdcm_read_JPEG_file (FILE *fp,void * image_buffer); // For JPEG 8 Bits
+ bool gdcm_read_JPEG_file12 (FILE *fp,void * image_buffer); // For JPEG 12 Bits
+ bool gdcm_read_JPEG2000_file (FILE *fp,void * image_buffer); // For JPEG 2000 (TODO)
+
+// For Run Length Encoding (TOCHECK)
+ bool gdcm_read_RLE_file (FILE *fp,void * image_buffer);
+
protected:
- int WriteBase(string FileName, FileType type);
+ int WriteBase(std::string FileName, FileType type);
+
public:
- gdcmFile(string & filename);
- gdcmFile(const char * filename);
+ gdcmFile(gdcmHeader *header);
+ gdcmFile(std::string & filename);
+ gdcmFile(const char * filename);
+ virtual ~gdcmFile(void);
+ gdcmHeader *GetHeader(void);
+
// For promotion (performs a deepcopy of pointed header object)
// TODO Swig gdcmFile(gdcmHeader* header);
// TODO Swig ~gdcmFile();
// On writing purposes. When instance was created through
- // gdcmFile(string filename) then the filename argument MUST be different
- // from the constructor's one (no overwriting allowed).
- // TODO Swig int SetFileName(string filename);
+ // gdcmFile(std::string filename) then the filename argument MUST be
+ // different from the constructor's one (no overwriting allowed).
+ // TODO Swig int SetFileName(std::string filename);
- void SetPixelDataSizeFromHeader(void);
- // Returns size (in bytes) of required memory to contain data
- // represented in this file.
- size_t GetImageDataSize();
-
- // Allocates necessary memory, copies the data (image[s]/volume[s]) to
- // newly allocated zone and return a pointer to it:
- void * GetImageData();
-
- // Copies (at most MaxSize bytes) of data to caller's memory space.
- // Returns an error code on failure (if MaxSize is not big enough)
- size_t GetImageDataIntoVector(void* destination, size_t MaxSize );
+ void SetPixelDataSizeFromHeader(void);
+ size_t GetImageDataSize();
+ size_t GetImageDataSizeRaw();
+ void * GetImageData();
+ size_t GetImageDataIntoVector(void* destination, size_t MaxSize);
+ void * GetImageDataRaw();
+ size_t GetImageDataIntoVectorRaw(void* destination, size_t MaxSize);
- // Allocates ExpectedSize bytes of memory at this->Data and copies the
- // pointed data to it. Copying the image might look useless but
- // the caller might destroy it's image (without knowing it: think
- // of a complicated interface where display is done with a library
- // e.g. VTK) before calling the Write
- int SetImageData (void * Data, size_t ExpectedSize);
- // When the caller is aware we simply point to the data:
- // TODO int SetImageDataNoCopy (void * Data, size_t ExpectedSize);
- void SetImageDataSize (size_t ExpectedSize);
+ // Allocates ExpectedSize bytes of memory at this->Data and copies the
+ // pointed data to it. Copying the image might look useless but
+ // the caller might destroy it's image (without knowing it: think
+ // of a complicated interface where display is done with a library
+ // e.g. VTK) before calling the Write
+ int SetImageData (void * Data, size_t ExpectedSize);
+ // When the caller is aware we simply point to the data:
+ // TODO int SetImageDataNoCopy (void * Data, size_t ExpectedSize);
// Push to disk.
// A NE PAS OUBLIER : que fait-on en cas de Transfert Syntax (dans l'entete)
- // incohérente avec l'ordre des octets en mémoire
+ // incohérente avec l'ordre des octets en mémoire ?
// TODO Swig int Write();
// Ecrit sur disque les pixels d'UNE image
// Aucun test n'est fait sur l'"Endiannerie" du processeur.
// Ca sera à l'utilisateur d'appeler son Reader correctement
-
- int WriteRawData (string nomFichier);
- int WriteDcmImplVR(string nomFichier);
- int WriteDcmImplVR(const char * nomFichier);
- int WriteDcmExplVR(string nomFichier);
- int WriteAcr (string nomFichier);
+ int WriteRawData (std::string fileName);
+ int WriteDcmImplVR(std::string fileName);
+ int WriteDcmImplVR(const char * fileName);
+ int WriteDcmExplVR(std::string fileName);
+ int WriteAcr (std::string fileName);
+
+ bool ParsePixelData(void);
};
#endif