Program: gdcm
Module: $RCSfile: gdcmPixelReadConvert.cxx,v $
Language: C++
- Date: $Date: 2005/10/13 07:14:45 $
- Version: $Revision: 1.78 $
+ Date: $Date: 2005/10/18 08:35:50 $
+ Version: $Revision: 1.79 $
Copyright (c) CREATIS (Centre de Recherche et d'Applications en Traitement de
l'Image). All rights reserved. See Doc/License.txt or
if ( HasLUT )
{
// Just in case some access to a File element requires disk access.
- LutRedDescriptor = file->GetEntryValue( 0x0028, 0x1101 );
- LutGreenDescriptor = file->GetEntryValue( 0x0028, 0x1102 );
- LutBlueDescriptor = file->GetEntryValue( 0x0028, 0x1103 );
+ LutRedDescriptor = file->GetEntryString( 0x0028, 0x1101 );
+ LutGreenDescriptor = file->GetEntryString( 0x0028, 0x1102 );
+ LutBlueDescriptor = file->GetEntryString( 0x0028, 0x1103 );
// The following comment is probabely meaningless, since LUT are *always*
// loaded at parsing time, whatever their length is.
// \TODO Reading a [Bin|Val]Entry directly from disk is a kludge.
// We should NOT bypass the [Bin|Val]Entry class. Instead
// an access to an UNLOADED content of a [Bin|Val]Entry occurence
- // (e.g. BinEntry::GetBinArea()) should force disk access from
+ // (e.g. DataEntry::GetBinArea()) should force disk access from
// within the [Bin|Val]Entry class itself. The only problem
// is that the [Bin|Val]Entry is unaware of the FILE* is was
// parsed from. Fix that. FIXME.