Program: gdcm
Module: $RCSfile: gdcmRLEFramesInfo.cxx,v $
Language: C++
- Date: $Date: 2005/02/01 10:29:56 $
- Version: $Revision: 1.11 $
+ Date: $Date: 2005/02/11 17:01:46 $
+ Version: $Revision: 1.15 $
Copyright (c) CREATIS (Centre de Recherche et d'Applications en Traitement de
l'Image). All rights reserved. See Doc/License.txt or
* Dicom encapsulated file and decompress it.
* @param fp already open File Pointer
* at which the pixel data should be copied
+ * @param raw raw
+ * @param xSize x Size
+ * @param ySize y Size
+ * @param zSize z Size
+ * @param bitsAllocated Bits allocated
* @return Boolean
*/
-bool RLEFramesInfo::DecompressRLEFile( std::ifstream *fp , uint8_t *raw, int xSize, int ySize, int zSize, int bitsAllocated )
+bool RLEFramesInfo::DecompressRLEFile( std::ifstream *fp , uint8_t *raw,
+ int xSize, int ySize, int zSize,
+ int bitsAllocated )
{
uint8_t *subRaw = raw;
long rawSegmentSize = xSize * ySize;
}
/**
- * \brief Try to deal with RLE 16 Bits.
- * We assume the RLE has already been parsed and loaded in
- * Raw (through \ref ReadAndDecompressJPEGFile ).
- * We here need to make 16 Bits Pixels from Low Byte and
- * High Byte 'Planes'...(for what it may mean)
- * @return Boolean
+ * \brief We assume Raw contains the decoded RLE pixels but as
+ * 8 bits per pixel. We convert those pixels to 16 bits
+ * per pixel.
+ * @param raw raw
+ * @param xSize x Size
+ * @param ySize y Size
+ * @param numberOfFrames number of frames
+ * @return Boolean always true
*/
-bool RLEFramesInfo::ConvertRLE16BitsFromRLE8Bits( uint8_t* raw, int xSize,
- int ySize,int numberOfFrames )
+bool RLEFramesInfo::ConvertRLE16BitsFromRLE8Bits(uint8_t *raw, int xSize,
+ int ySize, int numberOfFrames)
{
size_t pixelNumber = xSize * ySize;
size_t rawSize = xSize * ySize * numberOfFrames;
// per pixel we cannot work in place within Raw and hence
// we copy it in a safe place, say copyRaw.
- uint8_t* copyRaw = new uint8_t[rawSize * 2];
+ uint8_t *copyRaw = new uint8_t[rawSize * 2];
memmove( copyRaw, raw, rawSize * 2 );
- uint8_t* x = raw;
- uint8_t* a = copyRaw;
- uint8_t* b = a + pixelNumber;
+ uint8_t *x = raw;
+ uint8_t *a = copyRaw;
+ uint8_t *b = a + pixelNumber;
for ( int i = 0; i < numberOfFrames; i++ )
{
*(x++) = *(a++);
}
}
-
delete[] copyRaw;
-
- /// \todo check that operator new []didn't fail, and sometimes return false
+
return true;
}