]> Creatis software - creaImageIO.git/blobdiff - src2/creaImageIOSQLiteTreeHandler.cpp
Number of children ok even when only 1 !
[creaImageIO.git] / src2 / creaImageIOSQLiteTreeHandler.cpp
index 564ec3346f601c9cd453b50ffec8f588347ee9ee..17025b4604cbc4161236d0ae94dfa61701212380 100644 (file)
@@ -130,11 +130,8 @@ namespace creaImageIO
   //===================================================================== 
   int SQLiteTreeHandler::AddBranch( const AttributeMapType& attr )
   {
-    //std::cout << "AddBranch" << std::endl;
     tree::Node* parent = DBGetParent(attr);
-    //std::cout << " parent = "<<parent->GetLabel()<<" level "<<parent->GetLevel()<<std::endl;
     DBGraftToParent(parent,attr);
-       
     return (parent->GetLevel()+1);
          
   }
@@ -147,11 +144,30 @@ namespace creaImageIO
    DBRecursiveRemoveNode(node);
  
     //    std::cout << "DELETE"<<std::endl;
-    if (node->GetParent())
+   bool remove=false;
+   tree::Node* parent=node->GetParent();
+    if (parent)
       {
-       node->GetParent()->RemoveChildrenFromList(node);
+       parent->RemoveChildrenFromList(node);
+       int nC=GetNumberOfChildren(parent);
+       nC=nC-1;
+       if(nC>0)
+       {       
+               std::stringstream out;
+               out <<nC;
+               SetAttribute(parent,"NumberOfChildren",out.str());
+       }
+       else
+       {
+               remove=true;
+       }
+
       }
     delete node;
+       if(remove&&parent->GetLevel()>0)
+       {
+               Remove(parent);
+       }
     //    std::cout << "DELETE OK"<<std::endl;
     return true;
    }
@@ -661,7 +677,7 @@ namespace creaImageIO
     int nbloaded = 0;
     // If children loaded we do not have to do it but we need to recurse
     // in order to load the children's children if necessary, and so on...
-    if (node->GetChildrenLoaded()||mIsAdding
+    if (node->GetChildrenLoaded()) 
       {
        // Iterate the children 
 
@@ -768,7 +784,16 @@ namespace creaImageIO
        // Create Node
        tree::Node* child = new tree::Node(parent,attr);
        child->SetChildrenLoaded(true);
-       //      std::cout<<"Number of children "<<parent->GetNumberOfChildren()<<std::endl;
+       if (level>1)
+         {
+           int nc = GetNumberOfChildren(parent)+1;
+           
+           //  std::cout<<"Number of children "<<parent->GetNumberOfChildren()<<std::endl;
+           std::stringstream out;
+           out << nc;
+           SetAttribute(parent,"NumberOfChildren",out.str());
+         }
+
        // Set PARENT_ID if necessary 
        if ( parent->GetLevel()>0 )
          child->SetAttribute("PARENT_ID",parent->GetAttribute("ID"));
@@ -865,29 +890,38 @@ namespace creaImageIO
   //===================================================================== 
   unsigned int SQLiteTreeHandler::GetNumberOfChildren(tree::Node* n) 
   { 
-         // Query DB
-       int nb=0;
+    // Query DB
+    int nb=0;
     int level = n->GetLevel();
-       if(GetTree().GetNumberOfLevels()!=(level+1))
-       {
-       std::string query = "SELECT * FROM ";
-    query += GetTree().GetLevelDescriptor(level+1).GetName();
-    if (level>0)
+    
+    if(level<GetTree().GetNumberOfLevels()&& level>0)
       {
-       query += " WHERE PARENT_ID='" + n->UnsafeGetAttribute("ID") 
-         + "'";
-      }
-
-    CppSQLite3Query q;
-    QUERYDB(query,q);
+       std::string query = "SELECT NumberOfChildren FROM ";
+       query += GetTree().GetLevelDescriptor(level).GetName();
+       if (level>0)
+         {
+           query += " WHERE ID='" + n->UnsafeGetAttribute("ID") 
+             + "'";
+         }
+       CppSQLite3Query q;
+       QUERYDB(query,q);
        
-
-               while (!q.eof())
-               {
-                       nb++;
-                       q.nextRow();
-               }
-       }
+       
+       while (!q.eof())
+         {
+           for (int fld = 0; fld < q.numFields(); fld++)
+             {
+               nb=q.getIntField(fld);  
+             }
+           q.nextRow();
+         }
+      }
+    /*
+    if(nb==0)
+      { 
+       nb=1;
+      }
+    */
     return nb; 
   }