unsigned int GetNumberOfLevels()
{ return GetDescriptor().GetNumberOfLevels(); }
- /// Returns the LevelDescriptor of a given level (const ref)
+ /// Returns the LevelDescriptor of a given level (const ref)
const LevelDescriptor& GetLevelDescriptor(int level) const
{ return GetDescriptor().GetLevelDescriptor(level); }
- /// Returns the LevelDescriptor of a given level (ref)
- LevelDescriptor& GetLevelDescriptor(int level)
- { return GetDescriptor().GetLevelDescriptor(level); }
/// Returns the AttributeDescriptorList of a given level (const ref)
const LevelDescriptor::AttributeDescriptorListType&
GetAttributeDescriptorList(int level) const
{ return GetDescriptor().GetAttributeDescriptorList(level); }
- /// Returns the AttributeDescriptorList of a given level (ref)
- //LevelDescriptor::AttributeDescriptorListType&
- //GetAttributeDescriptorList(int level)
- //{ return GetDescriptor().GetAttributeDescriptorList(level); }
virtual void Print() const;