#ifndef __creaImageIOTreeDescriptor_h_INCLUDED__
#define __creaImageIOTreeDescriptor_h_INCLUDED__
+#include <creaImageIOTreeAttributeMapType.h>
#include <creaImageIOTreeLevelDescriptor.h>
-#include <map>
+
namespace creaImageIO
{
namespace tree
{
-
- /**
- * \ingroup Model
- */
- //=====================================================================
- /// Descriptor of the structure a tree
-/// (number of levels, descriptors of each level, ...).
-/// Any tree has at least one level (level 0) of name "Root"
-class Descriptor
+
+ /**
+ * \ingroup Model
+ */
+
+ ///Descriptor of the structure of a Tree (number of levels, descriptors of each level, ...).
+ //Any Tree has at least one level (level 0) of name "Root"
+
+ class Descriptor
{
public:
/// Ctor : creates the mandatory level 0 descriptor called "Root"
GetAttributeDescriptorList(int level) const
{ return mLevelDescriptorList[level].GetAttributeDescriptorList(); }
/// Returns the AttributeDescriptorList of a given level (ref)
- LevelDescriptor::AttributeDescriptorListType&
- GetAttributeDescriptorList(int level)
- { return mLevelDescriptorList[level].GetAttributeDescriptorList(); }
+ //LevelDescriptor::AttributeDescriptorListType&
+ //GetAttributeDescriptorList(int level)
+ //{ return mLevelDescriptorList[level].GetAttributeDescriptorList(); }
/// Builds the key to value map of all the attributes of the tree
- void BuildAttributeMap( std::map<std::string,std::string>&) const;
+ void BuildAttributeMap( AttributeMapType& ) const;
/// The type of LevelDescriptor container
typedef std::vector<LevelDescriptor> LevelDescriptorListType;