bool isSelection, int selection, bool mProcess);
///Stops the player
void StopPlayer(){mViewer->StopPlayer();}
- ///Adds a file to ignore
- void AddIgnoreFile(const tree::Node* & toRemove);
+ ///Adds a file to ignore
+ void AddIgnoreFile(tree::Node* toRemove);
///Resets the default image
void ClearSelection();
+ ///Copies selected files
+ void CopyFiles(const std::vector<std::string>& filenames);
///Sends a request to read the currently selected node and the ones that surround it.
// callback to add a database
void OnAddDB(wxCommandEvent& event);
+ //Create a DB from an Attributes Descriptor files
+ void OnCreateDB(wxCommandEvent& event);
+
/// Progress dialog
wxProgressDialog* mProgressDialog;
///The selection's maximum dimension