bool isSelection, int selection, bool mProcess);
///Stops the player
void StopPlayer(){mViewer->StopPlayer();}
- ///Adds a file to ignore
- void AddIgnoreFile(const tree::Node* & toRemove);
+ ///Adds a file to ignore
+ void AddIgnoreFile(tree::Node* toRemove);
///Resets the default image
void ClearSelection();