namespace creaImageIO
{
+
/**
* \ingroup View
*/
{
public:
/// Ctor
- WxTreeView(TreeHandler*, wxWindow* parent, const wxWindowID id);
+ WxTreeView(TreeHandler*, TimestampDatabaseHandler*, GimmickView*,
+ wxWindow* parent, const wxWindowID id);
/// Virtual destructor
virtual ~WxTreeView();
/// Updates the view of a level given the selected items of upper level
virtual void UpdateLevel( int );
- ///Removes selected nodes on given level
- virtual void RemoveSelected( int );
+ ///Removes selected nodes on given level
+ virtual void RemoveSelected();
- /// Callback for selection change
- void OnSelectedChanged(wxListEvent& event);
+ /// Callback for item selection
+ void OnItemSelected(wxListEvent& event);
- /// Callback for column click
+ /// Callback for item deselection
+ void OnItemDeSelected(wxListEvent& event);
+
+ /// Callback for column click
void OnColClick(wxListEvent& event);
-
- private:
+
+ /// Callback when the user needs the items sorted
+ void OnPopupSort(wxCommandEvent& event);
+
+ ///Callback when the user need the items filtered
+ void OnPopupFilter(wxCommandEvent& event);
+
+ ///Callback on mouse click
+ void OnMouseClick(wxMouseEvent& event);
+
+ /// Actual processing of item selection/deselection
+ /// Called by OnItemSelected and OnItemDeSelected
+ // void ProcessItem
+ private:
/// The struct holding the data for one level
/// Holds the wx control and other data
/// such as the vector of attribute keys corresponding to the columns
wxListCtrl* wxCtrl;
wxSplitterWindow* wxSplitter;
std::vector<std::string> key;
+ // The vector of currently selected nodes of the level
+ std::vector<tree::Node*> Selected;
+ // True iff the vector Selected is up to date
+ bool SelectedUpToDate;
+ // The column used for sorting
+ unsigned int SortColumn;
+ ///Boolean that defines the direction of the sort
+ ///True is ascending order and false is descending
+ bool SortAscending;
+ //
};
/// The vector of levels : one for each level of the tree
std::vector<LevelType> mLevelList;
wxListCtrl* GetCtrl(int l) { return mLevelList[l].wxCtrl; }
/// return the wxSplitter of one level
wxSplitterWindow* GetSplitter(int l) { return mLevelList[l].wxSplitter; }
- //Returns the maximum number of levels
- int GetNumberOfLevels(){ return mLevelList.size(); }
- /// Gets the user selected data from the level passed as a parameter
- std::vector<tree::Node*> GetSelected(int level);
- ///Validates the selected images
- void ValidateSelectedImages();
- ///Gets selected filenames
- void GetSelectedAsString(std::vector<std::string>&s);
- // Updates the view of a level given the selected items of upper level
- // Recursive method
+ //Returns the maximum number of levels
+ int GetNumberOfLevels(){ return mLevelList.size(); }
+ /// Gets the user selected data from the level passed as a parameter
+ /// Updates the vector if necessary
+ const std::vector<tree::Node*>& GetSelected(int level);
+ /// Set the bool SelectedUpToDate for level l
+ void SetSelectedUpToDate(int l, bool v) { mLevelList[l].SelectedUpToDate = v; }
+ /// Get the bool SelectedUpToDate for level l
+ bool GetSelectedUpToDate(int l) { return mLevelList[l].SelectedUpToDate; }
+ ///Validates the selected images
+ void ValidateSelectedImages(bool isSelection);
+ ///Gets selected filenames
+ void GetSelectedAsString(std::vector<std::string>&s);
+ /// Gets the next nodes on the list, be it up(true) or down(false).
+ void GetNodes(std::vector<tree::Node*>& nodes, bool direction);
+ /// Updates the view of a level given the selected items of upper level
+ /// Recursive method
virtual void RecursiveUpdateLevel( int );
-
-
+ ///Sets the color of a selected item
+ void SetColor(int level, int item);
+ ///Creates the color palette for the first level
+ void CreateColorPalette();
+ ///Selects all the elements of a level
+ void SelectAll(int level);
+ ///UnSelects all the elements of a level
+ void UnSelectAll(int level);
+
+ void OnKeyDown(wxListEvent &event);
+ /// Sorts the level
+ void SortLevel(int level);
+
+ /// Currently Selected Column
+ int mColumnSelected;
+ ///The last selected item on the list
+ long mLastSelected;
+ ///The color map
+ typedef std::map<tree::Node*,wxColour> ColorMap;
+ typedef std::pair<tree::Node*,wxColour> NodeColorPair;
+ ColorMap mColorMap;
+ ///Initial color palette
+ std::vector<std::string> mColorPalette;
+
+ wxMenu* menu;
+ wxObject* senderCtrl;
+ int mAscendingID;
+ int mDescendingID;
+ int mFilterID;
+ unsigned int mLastLevel;
+
+ // If set to true then OnSelectedChanged returns immediately.
+ // Used to do avoid useless process during multiple selections
+ // or sorting
+ bool mIgnoreSelectedChanged;
+
DECLARE_EVENT_TABLE()
};