double *range = im->GetScalarRange();
mViewer->SetColorWindow(range[1] - range[0]);
mViewer->SetColorLevel(0.5 * (range[1] + range[0]));
+
mViewer->GetRenderer()->ResetCamera();
double bounds[6];
mViewer->GetRenderer()->ResetCameraClippingRange(bounds);
+ mViewer->GetRenderer()->SetBackground(0.1,0.1,0.2);
+
}