-// stdafx.h : include file for standard system include files,\r
-// or project specific include files that are used frequently, but\r
-// are changed infrequently\r
-//\r
-\r
-#if !defined(AFX_STDAFX_H__F30A8A60_284F_4DF6_9431_6283105686F6__INCLUDED_)\r
-#define AFX_STDAFX_H__F30A8A60_284F_4DF6_9431_6283105686F6__INCLUDED_\r
-\r
-#if _MSC_VER > 1000\r
-#pragma once\r
-#endif // _MSC_VER > 1000\r
-\r
-\r
-// Insert your headers here\r
-#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers\r
-\r
-#include <windows.h>\r
-\r
-// TODO: reference additional headers your program requires here\r
-\r
-//{{AFX_INSERT_LOCATION}}\r
-// Microsoft Visual C++ will insert additional declarations immediately before the previous line.\r
-\r
-#endif // !defined(AFX_STDAFX_H__F30A8A60_284F_4DF6_9431_6283105686F6__INCLUDED_)\r
+// stdafx.h : include file for standard system include files,
+// or project specific include files that are used frequently, but
+// are changed infrequently
+//
+
+#if !defined(AFX_STDAFX_H__F30A8A60_284F_4DF6_9431_6283105686F6__INCLUDED_)
+#define AFX_STDAFX_H__F30A8A60_284F_4DF6_9431_6283105686F6__INCLUDED_
+
+#if _MSC_VER > 1000
+#pragma once
+#endif // _MSC_VER > 1000
+
+
+// Insert your headers here
+#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
+
+#include <windows.h>
+
+// TODO: reference additional headers your program requires here
+
+//{{AFX_INSERT_LOCATION}}
+// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
+
+#endif // !defined(AFX_STDAFX_H__F30A8A60_284F_4DF6_9431_6283105686F6__INCLUDED_)