+#include <iostream>
+
#include <vtkRenderWindowInteractor.h>
#include <vtkImageViewer2.h>
#include <vtkStructuredPoints.h>
#include <vtkStructuredPointsWriter.h>
#include <vtkCommand.h>
#include <vtkRenderer.h>
+#include <vtkImageMapToColors.h>
+#include <vtkLookupTable.h>
#include "vtkGdcmReader.h"
{
int max = ImageViewer->GetWholeZMax();
int slice = (ImageViewer->GetZSlice() + 1 ) % ++max;
- std::cout << "Slice:" << slice << "," << max << std::endl;
ImageViewer->SetZSlice( slice );
- ImageViewer->GetRenderer()->ResetCameraClippingRange();
+ ImageViewer->GetRenderer()->ResetCameraClippingRange();
ImageViewer->Render();
}
}
int main(int argc, char *argv[])
{
-
+ if( argc < 2 )
+ return 0;
+
vtkGdcmReader *reader = vtkGdcmReader::New();
- reader->SetFileName( argv[1] );
- reader->DebugOn();
+
+ if( argc == 2 )
+ reader->SetFileName( argv[1] );
+ else
+ for(int i=1; i< argc; i++)
+ reader->AddFileName( argv[i] );
+
+ //reader->DebugOn();
reader->Update();
//print debug info:
vtkRenderWindowInteractor *iren = vtkRenderWindowInteractor::New();
vtkImageViewer2 *viewer = vtkImageViewer2::New();
- viewer->SetInput ( reader->GetOutput() );
+ if( reader->GetLookupTable() )
+ {
+ //convert to color:
+ vtkImageMapToColors *map = vtkImageMapToColors::New ();
+ map->SetInput (reader->GetOutput());
+ map->SetLookupTable (reader->GetLookupTable());
+ map->SetOutputFormatToRGB();
+ viewer->SetInput ( map->GetOutput() );
+ map->Delete();
+ }
+ else
+ {
+ viewer->SetInput ( reader->GetOutput() );
+ }
viewer->SetupInteractor (iren);
-// float *range = reader->GetOutput()->GetScalarRange();
-// viewer->SetColorWindow (range[1] - range[0]);
-// viewer->SetColorLevel (0.5 * (range[1] + range[0]));
+ vtkFloatingPointType *range = reader->GetOutput()->GetScalarRange();
+ viewer->SetColorWindow (range[1] - range[0]);
+ viewer->SetColorLevel (0.5 * (range[1] + range[0]));
// Here is where we setup the observer,
vtkgdcmObserver *obs = vtkgdcmObserver::New();