#include <vtkProperty.h>
#include <vtkImageMapToRGBA.h>
#include <vtkLookupTable.h>
+#include <vtkImageMapper3D.h>
//------------------------------------------------------------------------------
vvBinaryImageOverlayActor::vvBinaryImageOverlayActor()
#if VTK_MAJOR_VERSION <= 5
mOverlayActor->SetInput(mOverlayMapper->GetOutput());
#else
- mOverlayActor->SetInputData(mOverlayMapper->GetOutput());
+ mOverlayActor->GetMapper()->SetInputConnection(mOverlayMapper->GetOutputPort());
#endif
mOverlayActor->SetPickable(0);
mOverlayActor->SetVisibility(IsVisible);