mOverlayActor->SetInput(mOverlayMapper->GetOutput());
mOverlayActor->SetPickable(0);
mOverlayActor->SetVisibility(IsVisible);
- //mOverlayActor->SetOpacity(1.0);
+ //mOverlayActor->SetOpacity(1.0);
+
+ // FIXME : by default overlay is not interpolated.
+ // mOverlayActor->SetInterpolate(mSlicer->GetImageActor()->GetInterpolate());
+ mOverlayActor->InterpolateOff();
mMapperList.push_back(mOverlayMapper);
mImageActorList.push_back(mOverlayActor);