void SetSlicer(vvSlicer * slicer);
void SetColor(double r, double g, double b);
void SetOpacity(double d);
- void SetImage(vvImage::Pointer image, double bg, bool modeBG=true);
+ void SetImage(vvImage * image, double bg, bool modeBG=true);
void Initialize(bool IsVisible=true);
void UpdateColor();
void UpdateSlice(int slicer, int slice);
int mTSlice;
int mPreviousTSlice;
int mPreviousSlice;
- vvImage::Pointer mImage;
+ vvImage * mImage;
std::vector<double> mColor;
double mAlpha;
double mBackgroundValue;
double mForegroundValue;
bool m_modeBG;
- vtkLookupTable * mColorLUT;
+ vtkSmartPointer<vtkLookupTable> mColorLUT;
- std::vector<vtkImageMapToRGBA *> mMapperList;
- std::vector<vtkImageActor*> mImageActorList;
+ std::vector<vtkSmartPointer<vtkImageMapToRGBA> > mMapperList;
+ std::vector<vtkSmartPointer<vtkImageActor> > mImageActorList;
void ComputeExtent(int orientation,
int slice,